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5 seconds, increased to 25 / 30 / 35 / 40 / 45% when moving towards enemy champions, and empowering her next basic attack within the duration to have a 0. Active: Rell transforms her armor into a mount, gaining 15% bonus movement speed for 3.Passive: While dismounted, Rell gains 10% bonus armor and 10% bonus magic resistance and a shield for 40 / 70 / 100 / 130 / 160 (+ 13% of maximum health) that lasts until destroyed or casting Ferromancy: Mount Up, but her base movement speed is modified to 250.Rell can cast Attract and Repel and Magnet Storm during the transformation. This ability can only be cast while mounted.While dismounted, she gains the ability to cast Ferromancy: Mount Up.5 seconds, transforming her mount into durable armor and upon impact dealing 70 / 105 / 140 / 175 / 210 (+ 40% AP) magic damage to nearby enemies and knocking them up for 1 second. Active: Rell leaps to the target location over 1.Passive: While mounted, Rell gains 5% − 15% (based on level) bonus movement speed, which is only 25% − 38% (based on level) as effective for 3 seconds when she takes damage from non- minions and is removed for 4 seconds when she becomes immobilized.If Rell is tethered with Attract and Repel, she and the bound ally heal for 10 / 15 / 20 / 25 / 30 (+ 30% AP) (+ 5% of missing health) for each enemy champion hit.The first enemy hit is also afflicted with Break the Mold. Active: Rell thrusts her lance in the target direction, destroying damage-mitigating shields of enemies hit before dealing them 70 / 105 / 140 / 175 / 210 (+ 50% AP) magic damage, reduced to 50% against enemies beyond the first.Break the Mold steals a minimum of 5 − 12 (based on level) armor and magic resistance, reduced to 0 / 1 / 2 (based on level) against minions.Subsequent attacks against a target that is already stolen from will only refresh the duration of the effect and attacking an enemy champion refreshes the duration for all nearby afflicted enemies. Enemies can only be stolen from once but multiple enemies can be stolen from at a time.
Rule34 league of legends plus#
Innate: Rell's basic attacks steal 10% of the target's armor and magic resistance for 4 seconds and deal bonus magic damage equal to 8 − 16 (based on level) plus the total amount of armor and magic resistance stolen.New Effect: No longer targets herself within 3 seconds of taking damage from a champion, casting another ability, or basic attacking another champion.Base magic resistance reduced to 32 from 32.Bug Fix: Bonded ally now properly keeps Attract and Repel's bonus stats even while the ability is on cooldown.Total AP ratio increased to 110% AP from 70% AP.Bug Fix: When cast from very long ranges, now properly path towards the target until in range to cast it.Bug Fix: Fixed a bug where the cooldown was scaling non-linearly.Unbinding cooldown reduced to 1 second from 2.AP ratio increased to 40% AP from 30% AP.AP ratio increased to 60% AP from 40% AP.Bug Fix: Resistances shred icon has now been adjusted for afflicted minions and monsters.Cooldown increased to 13 seconds from 11.Cooldown reduced to 11 seconds from 13.Undocumented/Bug Fix: Once again locks out movement spells during the cast time and dash.
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